GRPC C++  1.62.0
Data Structures | Namespaces | Functions
byte_buffer.h File Reference
#include <vector>
#include <grpc/byte_buffer.h>
#include <grpc/grpc.h>
#include <grpc/support/log.h>
#include <grpcpp/impl/serialization_traits.h>
#include <grpcpp/support/config.h>
#include <grpcpp/support/slice.h>
#include <grpcpp/support/status.h>

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Data Structures

class  grpc::internal::CallbackUnaryHandler< RequestType, ResponseType >
class  grpc::internal::CallbackServerStreamingHandler< RequestType, ResponseType >
class  grpc::internal::ServerStreamingHandler< ServiceType, RequestType, ResponseType >
 A wrapper class of an application provided server streaming handler. More...
class  grpc::internal::ErrorMethodHandler< code >
 General method handler class for errors that prevent real method use e.g., handle unknown method by returning UNIMPLEMENTED error. More...
class  grpc::internal::CallOpRecvMessage< R >
class  grpc::internal::DeserializeFuncType< R >
class  grpc::ByteBuffer
 A sequence of bytes. More...
class  grpc::SerializationTraits< ByteBuffer, void >


 An Alarm posts the user-provided tag to its associated completion queue or invokes the user-provided function on expiry or cancellation.
 Models a gRPC server.


template<class RequestType >
void * grpc::internal::UnaryDeserializeHelper (grpc_byte_buffer *req, grpc::Status *status, RequestType *request)
 A helper function with reduced templating to do deserializing. More...