GRPC C++  1.62.0
call_op_set_interface.h
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18 
19 #ifndef GRPCPP_IMPL_CALL_OP_SET_INTERFACE_H
20 #define GRPCPP_IMPL_CALL_OP_SET_INTERFACE_H
21 
22 // IWYU pragma: private
23 
25 
26 namespace grpc {
27 namespace internal {
28 
29 class Call;
30 
37  public:
40  virtual void FillOps(internal::Call* call) = 0;
41 
45  virtual void* core_cq_tag() = 0;
46 
47  // This will be called while interceptors are run if the RPC is a hijacked
48  // RPC. This should set hijacking state for each of the ops.
49  virtual void SetHijackingState() = 0;
50 
51  // Should be called after interceptors are done running
52  virtual void ContinueFillOpsAfterInterception() = 0;
53 
54  // Should be called after interceptors are done running on the finalize result
55  // path
56  virtual void ContinueFinalizeResultAfterInterception() = 0;
57 };
58 } // namespace internal
59 } // namespace grpc
60 
61 #endif // GRPCPP_IMPL_CALL_OP_SET_INTERFACE_H
grpc::internal::CallOpSetInterface::SetHijackingState
virtual void SetHijackingState()=0
grpc
An Alarm posts the user-provided tag to its associated completion queue or invokes the user-provided ...
Definition: alarm.h:33
grpc::internal::Call
Straightforward wrapping of the C call object.
Definition: call.h:36
completion_queue_tag.h
grpc::internal::CallOpSetInterface::core_cq_tag
virtual void * core_cq_tag()=0
Get the tag to be used at the core completion queue.
grpc::internal::CallOpSetInterface
An abstract collection of call ops, used to generate the grpc_call_op structure to pass down to the l...
Definition: call_op_set_interface.h:36
grpc::internal::CompletionQueueTag
An interface allowing implementors to process and filter event tags.
Definition: completion_queue_tag.h:26
grpc::internal::CallOpSetInterface::FillOps
virtual void FillOps(internal::Call *call)=0
Fills in grpc_op, starting from ops[*nops] and moving upwards.
grpc::internal::CallOpSetInterface::ContinueFillOpsAfterInterception
virtual void ContinueFillOpsAfterInterception()=0
grpc::internal::CallOpSetInterface::ContinueFinalizeResultAfterInterception
virtual void ContinueFinalizeResultAfterInterception()=0